plague tale innocence trophy guide

By francesca
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A Plague Tale⁚ Innocence Trophy Guide

This guide will help you unlock all 36 trophies in A Plague Tale⁚ Innocence, including the coveted Platinum trophy․ The game offers a captivating story and challenging gameplay, and this guide will provide you with the strategies and tips you need to conquer every challenge and collect every collectible․

Introduction

Welcome to the A Plague Tale⁚ Innocence Trophy Guide, your comprehensive roadmap to achieving every trophy in this acclaimed adventure․ This guide will provide you with detailed strategies, tips, and walkthroughs to help you navigate the perilous world of Amicia and Hugo․ Prepare to face hordes of rats, cunning enemies, and a haunting story as you strive for the ultimate triumph⁚ the Platinum Trophy․

Story Related Trophies

These trophies are earned naturally as you progress through the main story of A Plague Tale⁚ Innocence․ You’ll unlock them simply by completing each chapter, engaging with the narrative, and making crucial decisions that shape Amicia and Hugo’s journey․ There are no missable story-related trophies, so relax and enjoy the captivating tale unfolding before you․

Collectible Trophies

A Plague Tale⁚ Innocence features a variety of collectibles scattered throughout its world․ These collectibles are essential for unlocking specific trophies․ You’ll find herbs to craft remedies, curiosities to uncover the game’s lore, and gifts to bring joy to orphaned children․ By collecting these items, you’ll not only earn trophies but also gain a deeper understanding of the game’s world and characters․

Herbalist

To earn this trophy, you need to collect all 13 herbariums hidden throughout the game․ These herbariums represent different types of flowers and plants․ Each herbarium is essential for crafting powerful remedies, which are crucial for surviving the dangers of the world․ Keep an eye out for these collectibles as you explore the game’s environments, and you’ll soon be well-equipped to handle any challenge․

Curiosities Hunter

This trophy requires you to collect all 16 curiosities scattered throughout the game’s world․ These curiosities represent objects and artifacts that offer glimpses into the lives of the people and the events that shaped the world of A Plague Tale⁚ Innocence․ They are often hidden in plain sight, so be sure to explore every nook and cranny of the game’s environments․

Upgrade Trophies

These trophies are awarded for upgrading Amicia’s equipment, allowing her to become more capable in combat and stealth․ You’ll need to collect resources and craft upgrades to unlock these trophies․ The game offers a variety of upgrades for your sling and your equipment, each providing different advantages․

Not a Toy Anymore

This trophy is earned by fully upgrading Amicia’s sling, making it a more powerful and versatile weapon․ As you progress through the game, you’ll find resources that can be used to upgrade your sling, increasing its range, damage, and the variety of ammunition you can use․

Handful of Pockets

To unlock this trophy, you need to max out Amicia’s inventory capacity․ As you explore the world, you’ll find materials that can be used to increase the number of items she can carry․ Focus on upgrading her pockets early on, as it will make gathering resources and crafting much easier․

Alchemist

This trophy requires you to craft a total of 100 ammunition for your sling․ Throughout the game, you’ll encounter various resources that can be used to craft different types of ammunition․ Experiment with different combinations to discover the most effective ones for different situations․

Chapter Specific Trophies

This section of the guide focuses on trophies that can only be earned during specific chapters of the game․ Some of these trophies require you to complete certain objectives or make specific choices, while others reward you for exploring hidden areas or uncovering secrets within the game’s world․

The de Rune Legacy

This trophy is awarded for completing the first chapter of the game, “The de Rune Legacy․” This chapter sets the stage for the game’s narrative, introducing you to Amicia, Hugo, and the world they inhabit․ As you progress through this chapter, you’ll experience the early stages of the plague and encounter the first challenges you’ll face in your quest for survival․

The Strangers Retribution

This trophy is awarded for completing the second chapter of the game, “The Strangers Retribution․” This chapter introduces the Inquisition, a powerful force that threatens Amicia and Hugo’s safety․ You’ll need to use your stealth skills and strategic thinking to evade the Inquisition’s grasp and protect your brother from harm․

The Apprentice

This trophy is unlocked by completing the third chapter, “The Apprentice․” This chapter introduces the concept of crafting, allowing you to create various tools and weapons to aid you on your journey․ You’ll learn to utilize resources effectively, experiment with different crafting combinations, and master the art of survival in this dangerous world․

The Ravens Spoils

This trophy is earned by completing the fourth chapter, “The Ravens Spoils․” This chapter introduces the concept of combat, forcing you to confront both human and rat threats․ You’ll learn to use your sling effectively, master stealth techniques to avoid detection, and discover the power of fire to control the rat hordes․

Damaged Goods

This trophy is earned by completing the sixth chapter, “Damaged Goods․” This chapter pushes your stealth skills to the limit as you navigate a heavily guarded camp, utilizing your environment to your advantage․ You’ll learn to exploit the enemy’s routines and weaknesses, and master the art of distraction to remain undetected․

The Path Before Us

This trophy is awarded for completing the seventh chapter, “The Path Before Us․” In this chapter, you’ll navigate a flooded village, facing new challenges posed by the water and utilizing your ingenuity to overcome them․ You’ll also face a harrowing encounter with the Inquisition, demonstrating your stealth and combat skills as you strive to survive․

Our Home

This trophy is earned by completing chapter eight, “Our Home․” In this chapter, Amicia and Hugo face a desperate struggle for survival against a relentless horde of rats․ You’ll need to utilize all your skills in stealth, resource management, and combat to navigate the treacherous environment and protect Hugo from the relentless plague․

In the Shadow of Ramparts

This trophy unlocks after finishing chapter nine, “In the Shadow of Ramparts․” This chapter is a tense and challenging one, as Amicia and Hugo must navigate a heavily fortified area, utilizing stealth and cunning to avoid detection․ You’ll face off against both human and rat enemies, and the environment itself will pose a significant threat․

The Way of Roses

To unlock this trophy, you’ll need to complete chapter ten, titled “The Way of Roses․” This chapter introduces a new element to the gameplay⁚ the ability to control a swarm of rats to your advantage․ You’ll learn to use this power to overcome obstacles, eliminate enemies, and even solve puzzles․ The chapter culminates in a dramatic confrontation with a powerful adversary․

Alive

The “Alive” trophy is awarded for successfully completing chapter 11, “Alive․” This chapter is particularly challenging, demanding you to navigate through a complex environment filled with dangers․ You’ll face intense encounters with both human and rat enemies, requiring you to utilize your stealth and combat skills to survive․ The chapter concludes with a pivotal decision that will have lasting consequences․

All That Remains

To earn the “All That Remains” trophy, you must reach the end of chapter 12, titled “All That Remains․” This chapter marks a significant turning point in the story, with Amicia and Hugo facing new challenges and decisions․ As you progress through the chapter, you’ll encounter emotional moments and difficult choices that will shape the narrative․ The chapter’s conclusion sets the stage for the game’s final act․

Penance

The “Penance” trophy is awarded upon completing chapter 13, titled “Penance․” This chapter delves deeper into the complex relationship between Amicia and Hugo, highlighting their shared struggles and the weight of their past actions․ As you navigate the challenges of this chapter, you’ll witness moments of both vulnerability and resilience, ultimately culminating in a pivotal decision that impacts the trajectory of their journey․

Blood Ties

The “Blood Ties” trophy is earned upon completing chapter 14, aptly titled “Blood Ties․” This chapter explores the intricate bond between Amicia and Hugo, emphasizing their shared history and the unwavering connection that binds them together․ Witnessing their emotional journey through this chapter will highlight the strength of their relationship, even as they face the challenges of their perilous situation;

Remembrance

To secure the “Remembrance” trophy, you must complete chapter 15, aptly named “Remembrance․” This chapter delves into the profound impact of the past, as Amicia and Hugo confront memories that shape their present and future․ The emotional weight of these recollections will linger as they navigate the challenging terrain of their journey, forever altering their perspective․

Coronation

The “Coronation” trophy is awarded upon completing chapter 14, “Coronation;” This chapter marks a pivotal moment in Amicia and Hugo’s journey, where they face a significant challenge that requires their combined strength and courage․ The events of this chapter will forever alter their path, leading them closer to their ultimate goal and revealing the true nature of their bond․

Knights!

This trophy unlocks upon reaching chapter 12, “Knights!” This chapter introduces a new layer of complexity to Amicia and Hugo’s journey, introducing new enemies and requiring a different approach to stealth․ The chapter unfolds in a besieged castle, testing the players’ ability to navigate tight spaces, utilize fire effectively, and orchestrate strategic maneuvers against a more formidable foe․

Resource Sharing

To earn this trophy, you must collect a total of 50 resources․ Resources are essential for crafting upgrades for your sling and tools, and they’re scattered throughout the game․ You can find resources in chests, hidden areas, and sometimes even on defeated enemies․ Be diligent in your search for these resources, and you’ll be rewarded with valuable upgrades that will help you survive the challenges ahead․

More Practice

This trophy requires you to craft a total of 100 ammunition for your sling․ As you progress through the game, you’ll find various materials that can be used to create different types of ammunition․ Experiment with different combinations to find the most effective ones for taking down your enemies․ Remember, you’ll need to craft enough ammo to deal with the increasing number of enemies and tougher challenges ahead․

Feeding the Hungry

This trophy is awarded for successfully completing the “Feeding the Hungry” mission in Chapter 12․ This mission involves helping a group of starving villagers by collecting and distributing food․ You’ll need to gather a certain number of food items within a limited time․ Use your stealth skills to avoid the guards and efficiently collect the necessary food to complete this challenging mission․

Found!

This trophy is earned by completing the “Found” mission in Chapter 13․ This mission revolves around finding a specific item that’s crucial to progressing the story․ The mission involves navigating through a challenging environment, solving puzzles, and utilizing your stealth skills to avoid detection․

Savior

This trophy is awarded for successfully rescuing a specific character during a critical moment in the game․ This character is in danger, and your actions will directly determine their fate․ You’ll need to use your stealth and problem-solving skills to navigate a challenging situation and ensure their safety․

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